This post shows the different UIBarButtonItem types in iOS as well as different UIToolbar color settings. The code is written in Swift 2.2 with Xcode 7.3.
Modify ViewController.swift as:
import UIKit
class ViewController: UIViewController {
    override func viewDidLoad() {
        super.viewDidLoad()
        
        view.backgroundColor = UIColor.yellowColor()
        
        let myColor = UIColor(red: 55.0/255.0, green: 210.0/255.0, blue: 200.0/255.0, alpha: 1.0)
        
        //Bar Button Items
        let action = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Action, target: self, action: nil)
        let add = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Add, target: self, action: nil)
        let bookmarks = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Bookmarks, target: self, action: nil)
        let camera = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Camera, target: self, action: nil)
        let cancel = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Cancel, target: self, action: nil)
        let compose = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Compose, target: self, action: nil)
        let done = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Done, target: self, action: nil)
        let edit = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Edit, target: self, action: nil)
        let fastForward = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Refresh, target: self, action: nil)
        let organize = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Organize, target: self, action: nil)
        let pause = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Pause, target: self, action: nil)
        let play = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Play, target: self, action: nil)
        let redo = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Redo, target: self, action: nil)
        let refresh = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Refresh, target: self, action: nil)
        let reply = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Reply, target: self, action: nil)
        let rewind = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Rewind, target: self, action: nil)
        let save = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Save, target: self, action: nil)
        let search = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Search, target: self, action: nil)
        let stop = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Stop, target: self, action: nil)
        let trash = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Trash, target: self, action: nil)
        let undo = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Undo, target: self, action: nil)
        let flexible = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: self, action: nil)
        
        //Bar Button Items in arrays
        let items1 = [action, flexible, add]
        let items2 = [bookmarks, flexible, camera]
        let items3 = [cancel, flexible, compose]
        let items4 = [done, flexible, edit]
        let items5 = [fastForward, flexible, organize]
        let items6 = [pause, flexible, play]
        let items7 = [redo, flexible, refresh]
        let items8 = [reply, flexible, rewind]
        let items9 = [save, flexible, search]
        let items10 = [stop, flexible, trash, flexible, undo]
        
        //Toolbar 1 - Background Color + No Translucent
        let toolbar1 = UIToolbar()
        toolbar1.sizeToFit()
        toolbar1.center = CGPointMake(view.frame.width/2, 50)
        toolbar1.backgroundColor = myColor
        toolbar1.translucent = false
        toolbar1.items = items1
        
        //Toolbar 2 - Background Color
        let toolbar2CenterY : CGFloat = toolbar1.center.y + toolbar1.frame.height
        let toolbar2 = UIToolbar()
        toolbar2.sizeToFit()
        toolbar2.center = CGPointMake(view.frame.width/2, toolbar2CenterY)
        toolbar2.backgroundColor = myColor
        toolbar2.items = items2
        
        //Toolbar 3 - Bar Tint Color
        let toolbar3CenterY : CGFloat = toolbar2.center.y + toolbar2.frame.height
        let toolbar3 = UIToolbar()
        toolbar3.sizeToFit()
        toolbar3.center = CGPointMake(view.frame.width/2, toolbar3CenterY)
        toolbar3.barTintColor = myColor
        toolbar3.items = items3
        
        //Toolbar 4 - Bar Tint Color + No Translucent
        let toolbar4CenterY : CGFloat = toolbar3.center.y + toolbar3.frame.height
        let toolbar4 = UIToolbar()
        toolbar4.sizeToFit()
        toolbar4.center = CGPointMake(view.frame.width/2, toolbar4CenterY)
        toolbar4.barTintColor = myColor
        toolbar4.translucent = false
        toolbar4.items = items4
        
        //Toolbar 5 - Bar Tint Color + No Translucent + White Tint Color
        let toolbar5CenterY : CGFloat = toolbar4.center.y + toolbar4.frame.height
        let toolbar5 = UIToolbar()
        toolbar5.sizeToFit()
        toolbar5.center = CGPointMake(view.frame.width/2, toolbar5CenterY)
        toolbar5.barTintColor = myColor
        toolbar5.translucent = false
        toolbar5.tintColor = UIColor.whiteColor()
        toolbar5.items = items5
        
        //Toolbar 6 - Background Color + No Translucent
        let toolbar6CenterY : CGFloat = toolbar5.center.y + toolbar5.frame.height+50
        let toolbar6 = UIToolbar()
        toolbar6.sizeToFit()
        toolbar6.center = CGPointMake(view.frame.width/2, toolbar6CenterY)
        toolbar6.backgroundColor = UIColor.orangeColor()
        toolbar6.translucent = false
        toolbar6.items = items6
        
        //Toolbar 7 - Background Color
        let toolbar7CenterY : CGFloat = toolbar6.center.y + toolbar6.frame.height
        let toolbar7 = UIToolbar()
        toolbar7.sizeToFit()
        toolbar7.center = CGPointMake(view.frame.width/2, toolbar7CenterY)
        toolbar7.backgroundColor = UIColor.orangeColor()
        toolbar7.items = items7
        
        //Toolbar 8 - Bar Tint Color
        let toolbar8CenterY : CGFloat = toolbar7.center.y + toolbar7.frame.height
        let toolbar8 = UIToolbar()
        toolbar8.sizeToFit()
        toolbar8.center = CGPointMake(view.frame.width/2, toolbar8CenterY)
        toolbar8.barTintColor = UIColor.orangeColor()
        toolbar8.items = items8
        
        //Toolbar 9 - Bar Tint Color + No Translucent
        let toolbar9CenterY : CGFloat = toolbar8.center.y + toolbar8.frame.height
        let toolbar9 = UIToolbar()
        toolbar9.sizeToFit()
        toolbar9.center = CGPointMake(view.frame.width/2, toolbar9CenterY)
        toolbar9.barTintColor = UIColor.orangeColor()
        toolbar9.translucent = false
        toolbar9.items = items9
        
        //Toolbar 10 - Bar Tint Color + No Translucent + White Tint Color
        let toolbar10CenterY : CGFloat = toolbar9.center.y + toolbar9.frame.height
        let toolbar10 = UIToolbar()
        toolbar10.sizeToFit()
        toolbar10.center = CGPointMake(view.frame.width/2, toolbar10CenterY)
        toolbar10.barTintColor = UIColor.orangeColor()
        toolbar10.translucent = false
        toolbar10.tintColor = UIColor.whiteColor()
        toolbar10.items = items10
        
        view.addSubview(toolbar1)
        view.addSubview(toolbar2)
        view.addSubview(toolbar3)
        view.addSubview(toolbar4)
        view.addSubview(toolbar5)
        view.addSubview(toolbar6)
        view.addSubview(toolbar7)
        view.addSubview(toolbar8)
        view.addSubview(toolbar9)
        view.addSubview(toolbar10)
    }
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
    }
}
Result:
Related Information:
Adding UIBarButtonItem to UIToolbar with left/right alignment